《荒岛求生》0.02H1版更新的内容有哪些?不少玩家对此次的更新内容不是很了解,接下来为大家介绍的是0.02H1版的具体更新内容,一起来了解下吧。
0.02.H1 CHANGE LOG
Bug FixesBed - Fixed disappearing beds. The disappearing bed bug was actually a blessing in disguise. This highlighted a rather large problem of an edge case where a biome’s items weren’t being saved properly. So a big problem has been fixed for not only the beds but every item (reports of sticks disappearing, etc).
Bed – Fixed backwards compatibility issue with flying beds.
Construction Objects – Increased culling distance.
Loading – Fixed an issue with new content and previous saves.
Ocean – Fixed graphical error in tutorial scene.
Potato – Can attach to Fire Spit.
Raft – Fixed some physics issues. Please note that these changes will not apply to existing saved rafts!
Sharks – Fixed jiggly shark soft bodies.
Sharks – Fixed the issue of being unable to move after a shark attack.
Sharks – Fixed an occurrence of the player marked as "being attacked" which prevented sharks attacking you.
Sharks – Players should no longer go under or become stuck in the terrain after a shark attack event.
Sharks – Minor tweaks to aggressiveness and crazy speed values
Sharks – Sharks will build aggression when attacked
0.02H1更新日志:
Bug Fixes Bed - Fixed disappearing beds. The disappearing bed bug was actually a blessing in disguise. This highlighted a rather large problem of an edge case where a biome’s items weren’t being saved properly. So a big problem has been fixed for not only the beds but every item (reports of sticks disappearing, etc). 【修复了什么重大的BUG,没懂】
Bed – Fixed backwards compatibility issue with flying beds. 【好像说固定床的位置,之前会飞床?真没遇见过 我就不乱翻译了】
建设对象 - 增加剔除的距离。(意思就是说可以从更远的地方砍掉某样建筑)
加载 - 修正了一个问题,新的内容不会在之前的存档中生效。(可能是读条到89%时按方向键出现的BUG)
海洋 - 修复教程中场景图形错误(指的是开头坠机的那段场景,但是图形错误我还真的不知道是什么,难道在坠机后的海里?)
马铃薯 - 可以附着于篝火上。(也就是说会更容易放在火上,如果有烤过0.02版本的土豆的应该都知道,这玩意扔上去很容易滑下来。)
筏 - 修正了一些物理问题。请注意,这些变化将不适用于现有的保存筏。(读取存档后,存档中原有的木筏不被修改,只有新造木筏这些修复才会生效)
鲨鱼 - 固定不平稳的鲨鱼软组织。【飞鲨BUG,或者是把鲨鱼抛出去的时候,有时会导致鲨鱼变形,0.02H1就修复了这个BUG。】
鲨鱼 - 修正了在被鲨鱼攻击后无法移动的问题。(之前如果被虎鲨扑咬,有几率会导致角色不动,无法操控)
鲨鱼 - 固定玩家将标记为“被攻击”状态,该状态会防止鲨鱼攻击你。(恭喜达成“不动如山”成就)
Sharks – Players should no longer go under or become stuck in the terrain after a shark attack event. 【不懂,角色不再什么的】
鲨鱼 - 轻微调整攻击性和疯狂的速度值(增加速度和攻击)
鲨鱼 - 被鲨鱼攻击时,角色将变成“被攻击”状态(就是上面写的那个,现在这个状态还比较不明意义,猜测可能是只能被一条鲨鱼攻击)
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